About Me

Hello my name is Jedidiah. I’m a creative developer based in Glasgow, Scotland. I enjoy building software for mobile, desktop and web; I’ve been lucky enough to have been doing it professionally for over 15 years.

With a background originally in graphic design and animation nowadays I'm firmly in the developer camp but I still love working at the intersection where design and engineering come together. As a generalist I go where I’m needed and can make the most impact.

I’m currently taking on contracts up to 6 months in length (outside IR35), if you’d like to chat about working together please get in touch You can see some of projects I've worked on below.

Outside of work I get a lot of joy from photography and watching birds. You can see a selection of photos below (mostly of birds). Every day there will be a different random sample of photos. I also try to keep dabbling in illustration and animation, and I’m fascinated by non-linear narratives, storytelling and games.

I miss the days of the web before social media swallowed and standardised everything, I miss the weirdness, whimsy and personality. I’m going to try and keep this site going in that spirit.

Thank you for reading, stay strange,
Your internet friend,


  1. URSALUNA Studio

    Technical Director & Software Developer


    URSALUNA Studio is a small creative studio I run with Nicolette Macleod. As well as our own creative projects; We take on contracts for React Native, web development, multimedia, workshops and composition.

  2. Prismic

    Contract Developer


    As a contract developer I've done a few demos and example integrations to show to clients and at sales pitches. Usually in Next.js or Nuxt and always fun. I really enjoy working with Prismic ❤.

  3. EnjoyHQ (formerly NomNom Insights)

    Senior Frontend Developer


    I led the frontend team in modernising the initial pre-launch MVP app writen in Backbone.js and migrated it to React/Redux and through to release 🚀. I had fun writing a bespoke charting library in React as there weren't a lot of options at the time.

  4. Epics Digital Collectibles

    Contract Software Engineer


    Contract front-end engineer at a pre-launch startup working on a cross platform react native app, taking it from MVP to release 🚀 with over 100k downloads in the AppStore.

  5. Cryptees

    Contract Software Engineer


    I built two apps, one an unlisted Android app for use in the factory to process orders and write data to the embedded NFC tags prior to shipping; The other a cross platform app for the public to scan a shirt and verify the authenticity.

  6. Arnold Clark

    Web Developer


    I worked on Digital Product Development at Arnold Clark in a newly formed team of three focused on Data visualisation and BI as a developer along with a designer and a database administrator. We built a dashboard for the company directors to monitor KPIs. Before joining this new team I worked as the front-end developer on a new Rails / .Net MVC project in a team of six. It is an agile team and I was really impressed with their pragmatic approach to agile, managing a rapidly growing team and dealing with legacy projects in an efficient and sane manner.

  7. mySociety

    Designer & Frontend Developer


    mySociety is a charity that builds websites and tools like FixMyStreet and TheyWorkForYou that allow ordinary people to hold those in power to account, it also takes on contract development work to fund the charitable side and stay self sufficient. It is a remote team of super talented developers that I learnt a huge amount from, I worked as a front-end developer and designer on commercial projects such as FixMyStreet Zürich and Mapumental as well as several FixMyStreet custom themes to match local council branding.

  8. Broadbent Studio



    I worked as a 3D and graphic designer at Broadbent Studio, a small studio of artists, designers and makers. Being a small team that takes on lots of large projects the work at Broadbent was incredibly varied with everyone being involved in most aspects of each job. During the 10 years I was there I worked on design for tenders, 3D models, drawings for manufacture, web design/development, right through to drilling holes in the street and installing artwork.


In lieu of a proper gallery here are a random selection of my photos, while as tradition dictates the cobblers children have no shoes.